Search Issue Tracker
Active
Fixed in 2022.3.15f1, 2023.2.2f1, 2023.3.0a15
Votes
0
Found in
2021.3.32f1
2022.3.13f1
2023.1.19f1
2023.2.0b17
2023.3.0a13
2024.1.0a1
Issue ID
UUM-55409
Regression
No
[Contextual Menus] "Spotlight" instead of "Spot Light"
Steps to reproduce:
# Create a 3D (URP) project
# Make a right-click in the "Hierarchy" window
# Select the "Light" item and hover over it
# Observe the displayed submenu list
Expected Result: All types of light are displayed correctly, with space between the words. So it should be "Spot Light".
Actual Result: "Spotlight"
Reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13.
Note: Documentation -> https://docs.unity3d.com/2023.3/Documentation/Manual/Lighting.html
Confirmed OS: MacOS Sonoma 14.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment