Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
0
Found in
2023.2.0a23
Issue ID
UUM-42533
Regression
Yes
Contextual Dropdown Menu in Inspector is displayed on other Editor window when a window is newly resized
How to reproduce:
1. Open the attached project from comments
2. Open Scene "Lock-on Target"
3. Select "Orbital Follow" in the Hierarchy
4. Have Game and Scene Views side to side
5. Resize Game View on one side while having the "Orbital Follow" GO selected in Hierarchy
6. Open the dropdown menu for "Position Control" under the Component "Cinemachine Camera"
7. Repeat steps from step 5 until the dropdown menu opens somewhere not under the field that you clicked
Expected result: Dropdown menu opens under the field that the user is clicking
Actual result: The Dropdown menu opens randomly on the left side of the Editor
Reproducible with: 2023.2.0a21, 2023.2.0a23
Not reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1 (No new context menu), 2023.2.0a20
Note: Reproducing the issue might be a bit tricky, it seems it happens more frequently when the Editor is maximized, repeating reproduction steps might also increase the likelihood of reproduction
Reproduced on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
Resolution Note:
Could not reproduce.
Tested 2023.2.0b14.14423 and 2023.3.0a10
Resolution Note (2023.2.X):
Could not reproduce.
Tested 2023.2.0b14.14423 and 2023.3.0a10