Search Issue Tracker
In Progress
Fix In Review for 1.0.14
Votes
0
Found in [Package]
1.0.13
Issue ID
BEHAVB-390
Regression
Yes
Console warnings “[Worker0] The type Unity.Behavior.Authoring Unity.Behavior.StartNodeModel” thrown when creating Behavior Graph
Steps to reproduce:
1. Create new Unity project
2. Open Package Manager window
3. Install Behaviour package (com.unity.behavior)
4. In Project window create Behaviour Graph (Create > Behaviour > Behavior Graph)
5. Observe the Console window
Actual results: Warnings are thrown in the Console after creating Behavior Graph
Expected results: No warnings thrown in the Console after creating Behavior Graph
Reproducible with versions: 1.0.13 (6000.4.0a1, 6000.4.0a4)
Not reproducible with versions: 1.0.13 (6000.3.0a6)
Tested on (OS): macOS Silicon Tahoe 26.0 (M1)
Warnings:
- The type Unity.Behavior.Authoring Unity.Behavior.StartNodeModel is being serialized by [SerializeReference], but its parent type Unity.Behavior.GraphFramework Unity.Behavior.GraphFramework.BaseModel is missing the [Serializable] attribute. To suppress this warning add [Serializable] to Unity.Behavior.GraphFramework Unity.Behavior.GraphFramework.BaseModel or use [MakeSerializable].
- [Worker0] The type Unity.Behavior.Authoring Unity.Behavior.StartNodeModel is being serialized by [SerializeReference], but its parent type Unity.Behavior.GraphFramework Unity.Behavior.GraphFramework.BaseModel is missing the [Serializable] attribute. To suppress this warning add [Serializable] to Unity.Behavior.GraphFramework Unity.Behavior.GraphFramework.BaseModel or use [MakeSerializable].
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
Add comment