Search Issue Tracker
Feature Request
Votes
0
Found in [Package]
6.0.6
Issue ID
PBLD-250
Regression
No
Connect Edges option cannot be found in Main Menu
How to reproduce:
1. Create and open a new project
2. Install the ProBuilder package from Window → Package Manager → Unity Registry
3. Search for “Connect Edges“ option in the Tools → ProBuilder menu
Expected result: “Connect Edges“ option can be found within the menu and its submenus
Actual result: “Connect Edges“ cannot be found within the menu, and is only accessible through the Context Menu
Reproducible in: 5.0.1, 6.0.6 (6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3)
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
Notes:
- Because of this behavior, no shortcut can be bound to this option
- In version 5.2.4 and earlier, Connect Edges was only accessible through the ProBuilder window (though a shortcut cannot be bound)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay
- [Android][iOS] Particles are not affected by External Forces when loaded from AssetBundles with Strip Engine Code enabled
- Rendering Debugger "STP" and "Reflection Probe Atlas" overlays don't change size when changing the "Map Size"
- "ArgumentException" error when using CameraCaptureBridge with post-processing off and when rendering to a RenderTexture
- Shaders read from the buffer unconditionally
Resolution Note:
Thank you for taking the time to report this bug. The current behavior is working as intended. The “Connect Edges” action is designed to be accessible only through the Context Menu. However, we understand that having the “Connect Edges” option available in the Tools → ProBuilder menu could improve discoverability and facilitate workflows like binding shortcuts. Based on this feedback, we’ve converted your report into a feature request for our product team to consider.