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Won't Fix

Votes

1

Found in

2022.3.59f1

6000.0.41f1

6000.1.0b9

6000.2.0a6

Issue ID

UUM-99115

Regression

No

ComputeShader cannot access the depth element of RenderTexture targeted by an HDR camera

-

Reproduction steps:
1. Open the attached “IN-94789_ComputeShader Depth Buffer Issue.zip“ project (link in the internal comments)
2. Open the “SampleScene”
3. Select “Display 2” from the Display drop-down menu in the Game view
4. Observe the Game view

Expected result: Depth texture is displayed in black and white colours
Actual result: A completely black screen is displayed

Reproducible with: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested

Notes:
- Reproducible in the Player
- Reproducible in a new project

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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