Search Issue Tracker
Won't Fix
Won't Fix in 9.0.X
Votes
0
Found in [Package]
6.0.6
8.0.1
9.0.2
Issue ID
DANB-524
Regression
No
Color property in Sprite Renderer doesn't work with URP Lit Material
Steps to reproduce:
1. Open attached project "URPSprite.zip" and scene "SampleScene"
2. In Hierarchy window, select SampleCharacter GameObject
3. In Inspector window, Sprite Renderer component, set the Order in Layer property to 100
4. Observe GameObject in Scene / Game views
Expected result: The sprite's Color changes according to the Color property
Actual result: The sprite's Color doesn't change
Reproducible with: 6.0.6 (2021.3.30f1), 8.0.1 (2022.3.9f1), 9.0.2 (2023.1.15f1, 2023.2.0b11, 2023.3.0a7)
Reproduced on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
Resolution Note:
This is to be expected because the Lit material used is not compatible with URP 2D, hence it will not work.
Resolution Note (9.0.X):
This is to be expected because the Lit material used is not compatible with URP 2D, hence it will not work.