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Fixed in 5.4.0

Votes

0

Found in

5.0.2f1

Issue ID

738641

Regression

Yes

Character Controller Physics cause capsule to be thrown in the air when exiting another collider

Physics

-

When the character controller is penetrating another collider, moving it outside of the collider can sometimes cause the character collider to launch high in the air.

To reproduce:
1. Open attached project
2. Open test.unity scene
3. Enter play mode
4. Press down and hold S button
Expected result: The capsule walks out of the collider
Actual result: it is shot Upwards out of the capsule

reproduced in: 5.0.3f1,5.2.2p3, 5.3.0b5

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