Search Issue Tracker

Fixed in Unity 5.1.0



Found in


Issue ID




[CapsuleCollider] Editing of capsule collider can not be undone




Priority: 3Not yet prioritized for a release


Severity: 2Core functionality majorly impacted

Steps to reproduce:

1. Create a new Unity project
2. Add a capsule, cylinder or any other object with a capsule collider and move it a little
3. Select the object in hierarchy
4. Click on the 'Edit Collider' button on colliders component info
5. Resize the collider somehow
6. Click CTRL+Z (CMD+Z) or Edit/Undo
7. Notice the size of the collider stays as it is after a change, instead, the object moves back to the previous place

Note: Other colliders seems to be undoing as expected

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.