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Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.2.X, 2021.1.X
Votes
0
Found in
2019.4.6f1
2020.1
2020.2
2021.1
2021.1.0a4
Issue ID
1292128
Regression
Yes
Can't enable/disable local Shader Keyword variants when in built Player and using UsePass
How to reproduce:
1. Open the attached project's Scene labeled "SampleScene"
2. Enter the Play Mode
3. In the Game View, observe the Cube GameObject's behavior
4. Make a build
5. In the Player, observe the Cube behavior
Expected result: Cube's color is changed over time
Actual result: Cube's color isn't changed after enabling the Shader Keyword
Reproducible with: 2018.4.30f1 (issue is reproducible in the Editor as well), 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a8
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Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.0a2 and above
Resolution Note (fix version 2021.1):
Fixed in Unity 2021.1.0b3
Resolution Note (fix version 2020.2):
Fixed in Unity 2020.2.3f1
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.20f1