Search Issue Tracker
Fixed
Fixed in 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1
Votes
0
Found in
6000.3.0a5
6000.4.0a1
6000.5.0a1
Issue ID
UUM-115301
Regression
No
Can't add and use "Sample Element Texture" node twice in a graph
We're getting a "Redefinition of Index" error when using two "Sample Element Texture" in a UI Toolkit custom shader graph.
!image-2025-08-26-21-12-45-825.png!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects near the screen edge are not culled when using GPU Occlusion Culling
- InvalidCastException is thrown when hovering over a Tilemap with a saved Random Brush pick containing empty cells
- [VisionOS] Animating a material property results in artifacts when the app mode is set to RealityKit and shader modifies the Vertex Shader
- "DirectoryNotFoundException" is thrown and Shader Graph does not open when opening a .shadegraph from a long path
- "Undo: Already found nextRootTransform, but with different state cached" error thrown when undoing changes made to the Hierarchy using a script
Resolution Note:
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0a8):
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.5.0a8):
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.4.0b11):
Fixed in 6000.4.0b11
Resolution Note (fix version 6000.3.11f1):
Fixed in 6000.3.11f1