Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
Issue ID
653583
Regression
No
Camera.onPreCull misses usage example
Camera.onPreCull from scripting reference misses usage example.
Expected: some example that will help users understand the purpose and potential usage of the API. And the example should be different from related onPreRender/onPostRender as both of these already have (almost) the same example.
Docs taken from 5.0 b16
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
Add comment