Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0b20
Issue ID
664943
Regression
Yes
Calling Lightmapping.Clear while a Bake is in progress returns &GetLightProbes() == ::GetLightProbes()
If you call Lightmapping.Clear while baking, the error message returned makes no sense at all:
&GetLightProbes() == ::GetLightProbes()
It should return something explaining that Clear is not allowed during a Bake or just ignore function at all
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment