Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.2.0f4
Issue ID
559400
Regression
Yes
Calling EditorWindow.Repaint in Update() or OnInspectorUpdate() causes tooltips to appear inconsistently
To reproduce:
1. Open project "zzzzzzzzz"
2. Open Window > ToolTip Test
3. Observe as tooltips appear inconsistently
4. Open "ToolTipTest.cs", comment out line 32
5. Open Window > ToolTip Test again
6. Observe as tooltips appear normally
Note: the same bug occurs when "this.Repaint();" is called in "OnInspectorUpdate()".
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment