Search Issue Tracker

Fixed

Fixed in 1.6.3

Votes

0

Found in [Package]

1.5.0

Issue ID

BUR-1138

Regression

Yes

[Burst] Unity crashes when debugging a function that has [BurstCompile] attribute

Package: Burst

-

How to reproduce:
1. Open the user's attached project
2. Open _Scripts/Player/RGBTtoRGBA/RGBToRGBAFloat4 script (the first one) and set a breakpoint on line 83
3. Select Attach to Unity
4. Open Window/General/Test Runner and select PlayMode
5. Find Tests+Correctness+V128ForLoop/ByteRecognizablePattern test and run it

Expected result: running code is stopped at the breakpoint
Actual result: Editor crashes

Reproducible with: 1.5.0 - 1.6.0-pre.2 (2020.3.11f1, 2021.1.9f1, 2021.2.0a19)
Not reproducible with: 1.4.8 (2020.3.11f1, 2021.1.9f1, 2021.2.0a19)
Could not test with: 2018.4.35f1, 2019.4.28f1 (could not downgrade)

Note: Not reproducible after removing \[BurstCompile] attribute

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.