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Fixed
Fixed in 1.6.3
Votes
0
Found in [Package]
1.5.0
Issue ID
BUR-1138
Regression
Yes
[Burst] Unity crashes when debugging a function that has [BurstCompile] attribute
How to reproduce:
1. Open the user's attached project
2. Open _Scripts/Player/RGBTtoRGBA/RGBToRGBAFloat4 script (the first one) and set a breakpoint on line 83
3. Select Attach to Unity
4. Open Window/General/Test Runner and select PlayMode
5. Find Tests+Correctness+V128ForLoop/ByteRecognizablePattern test and run it
Expected result: running code is stopped at the breakpoint
Actual result: Editor crashes
Reproducible with: 1.5.0 - 1.6.0-pre.2 (2020.3.11f1, 2021.1.9f1, 2021.2.0a19)
Not reproducible with: 1.4.8 (2020.3.11f1, 2021.1.9f1, 2021.2.0a19)
Could not test with: 2018.4.35f1, 2019.4.28f1 (could not downgrade)
Note: Not reproducible after removing \[BurstCompile] attribute
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