Search Issue Tracker
Fixed in 0.2.4-preview.41
Votes
0
Found in [Package]
0.2.4-preview.37
Issue ID
1111040
Regression
No
[Burst] "Interlocked.Increment" and Decrement" compiles wrong results
Reproduction steps:
1. Open "BurstInterlocked.zip" project
2. Enter Playmode
3. See Console output
Expected Result: Result stays '0' after "Increment" and "Decrement"
Actual Result: Result is '2000' after "Increment" and "Decrement"
Reproduced with: 2019.2.0a1, 2019.1.0a14, 2018.3.3f1,
Did not reproduce on: 2017.4.18f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Frame Debugger On” text color not maintained across different Editor Themes in toolbar
- Rendering artefacts appear in the Game view window when maximizing/minimizing Inspector window and Frame Debugger is Enabled
- Threads dropdown in the Profiler is not scrollable even when not all options in the list are visible
- Memory leak when a lot of Particle Systems instantiated while Profiler is open
- "ArgumentOutOfRangeException" error is thrown when trying to delete letters from an RTL TextField when using the Advanced Text Generator
Add comment