Search Issue Tracker
Fixed in 0.2.4-preview.41
Votes
0
Found in [Package]
0.2.4-preview.37
Issue ID
1111040
Regression
No
[Burst] "Interlocked.Increment" and Decrement" compiles wrong results
Reproduction steps:
1. Open "BurstInterlocked.zip" project
2. Enter Playmode
3. See Console output
Expected Result: Result stays '0' after "Increment" and "Decrement"
Actual Result: Result is '2000' after "Increment" and "Decrement"
Reproduced with: 2019.2.0a1, 2019.1.0a14, 2018.3.3f1,
Did not reproduce on: 2017.4.18f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment