Search Issue Tracker
Fixed
Fixed in 1.5.x
Votes
0
Found in [Package]
1.5.5
Issue ID
LOC-1235
Regression
No
Build succeeds with a DirectoryNotFoundException error message when building an Android project with Adaptive Icons and Android App Info
How to reproduce:
1. Open the attached "IN-109399" project
2. Open the "SampleScene"
3. Make sure the Platform is set to “Android” inside the Build Profiles Window
4. Build the project
5. Observe the Console window
Expected result: Project builds without any errors
Actual result: Build succeeds and the Console window displays a {{DirectoryNotFoundException}} error
Reproducible in: 1.5.4 (2022.3.65f1, 6000.0.52f1, 6000.1.10f1, 6000.3.0a3), 1.5.5 (2022.3.65f1, 6000.0.53f1, 6000.1.14f1, 6000.3.0a3)
Could not test with: 1.5.4(6000.2.0b12), 1.5.5 (6000.2.0b12) (unexpected build errors, project fails to build)
Reproducible on: macOS 15.5 (M1), Windows 11
Not reproducible on: No other environments tested
Note: Sometimes when attempting to build the project on different Editor versions, the user will run into unrelated build errors and the project will fail to build. Closing the project, deleting the Library folder, and re-opening the project usually fixes these issues, unless the project is opened in 6.2, in which case the build errors seem to persist.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
Add comment