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Fixed
Fixed in 6000.2.0a10
Votes
0
Found in
6000.1.0b14
6000.2.0a8
Issue ID
UUM-102396
Regression
No
[HDRP] Build is broken when using Bicubic Lightmap Sampling
How to reproduce:
1. Create a new HDRP Sample project
2. Go to Edit -> Project Settings -> Graphics -> Lightmap Sampling Settings and turn it on
3. Build the project and observe the results
Expected results: The build is not broken
Actual results: All textures are pink in build
Reproducible with: 6000.1.0b14, 6000.2.0a8
Can't test with: 6000.0.46f1 (No bicubic Lighmap Sampling)
Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
Note: Not reproducible in Player
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