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Fixed
Fixed in 2.1.2
Votes
0
Found in [Package]
2.1.1
Issue ID
XRMRT-84
Regression
Yes
Build fails with error “... The type or namespace name 'Meta' does not exist in the namespace 'UnityEngine.XR.OpenXR.Features’…” when building Mixed Reality template project
*Steps to reproduce:*
1. Create a Mixed Reality template project
2. Build the project
3. Observe the Console
*Actual results:* Build fails with error
{code:java}
Assets\MRTemplateAssets\Scripts\OcclusionManager.cs(5,38): error CS0234: The type or namespace name 'Meta' does not exist in the namespace 'UnityEngine.XR.OpenXR.Features' (are you missing an assembly reference?){code}
*Expected results:* Build is successful
*Reproducible with versions:* 2.1.1 (6000.0.20f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9)
*Not reproducible with versions:* 1.1.1 (2022.3.61f1)
*Cannot reproduce with versions:* 2021.3.51f1 (no Mixed Reality template), 6000.0.19f1 (package errors)
*Tested on (OS):* macOS Sequoia 15.3.1 (Intel), Windows 11, Windows 10
*Note:* Couldn't find FAV due to errors from 6000.0.19f1 and below
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Resolution Note (fix version 2.1.2):
Fixed a compiler issue when building for standalone (Windows or MacOS) where the Unity Meta Open XR package assembly is not available, which is currently only on Android-based platforms or in the Unity Editor.