Search Issue Tracker
Fixed in 2.0.2-preview.3
Votes
3
Found in [Package]
1.0.2
Issue ID
1101014
Regression
No
Build fails when Unity Recorder plugin is present in the project
Repro steps:
1. Create a new project
2. Install the Unity Recorder plugin
3. Build for Android/iOS/WebGL
Actual: Build fails
Reproducible with: 2018.3.0a2, 2018.3.1f1
Notes:
- Couldn't test with other version due to numerous errors
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
cdauphin
Jun 03, 2019 14:05
Workaround for the "Plugins collide with each others" build error :
The fccore.dll used by Unity Recorder package has two versions : x86 and x86_64 and both of them are included on WebGL/Android. You have to manually modify the x86 associated .meta to disable it.