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Not Reproducible
Votes
0
Found in [Package]
1.4.9
Issue ID
UVSB-3
Regression
No
Potential deadlock when loading unit options in specific project
Original Ticket: https://tinyurl.com/toth7xk
Customer,
I get an error every time I open my project. I'm not sure what's wrong I tried to rebuild the unit options as suggested, but it keeps coming back
{code:java}
Failed to fetch unit options for fuzzy finder (error log below).
Try rebuilding the unit options from 'Tools > Bolt > Build Unit Options'.
System.TimeoutException: Time-out exceeded on Unity API thread function delegate. Potential deadlock.
at Ludiq.UnityAPI.Await[T] (System.Func`1[TResult] func, System.Nullable`1[T] timeout) [0x0007a] in C:\Users\lazlo\Projects\Bolt1\Package\Ludiq.Core\Editor\Utilities\UnityAPI.cs:149
at Ludiq.UnityAPI.Await[T] (System.Func`1[TResult] func) [0x00000] in C:\Users\lazlo\Projects\Bolt1\Package\Ludiq.Core\Editor\Utilities\UnityAPI.cs:108
at Bolt.UnitBase.Subset (Bolt.UnitOptionFilter filter, Ludiq.GraphReference reference) [0x00029] in C:\Users\lazlo\Projects\Bolt1\Package\Bolt.Flow\Editor\Options\UnitBase.cs:377
at Bolt.UnitOptionTree.Prewarm () [0x00015] in C:\Users\lazlo\Projects\Bolt1\Package\Bolt.Flow\Editor\Options\UnitOptionTree.cs:44
UnityEngine.Debug:LogError(Object)
Bolt.UnitOptionTree:Prewarm() (at C:/Users/lazlo/Projects/Bolt1/Package/Bolt.Flow/Editor/Options/UnitOptionTree.cs:48)
Ludiq.<>c__DisplayClass21_0:b__0() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/Fuzzy/FuzzyWindow.cs:278)
Ludiq.FuzzyWindow:Work() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/Fuzzy/FuzzyWindow.cs:1064)
System.Threading.ThreadHelper:ThreadStart()
{code}
Bolt Version:
1.4.9
Unity Version:
2019.2.15f1
Platform(s):
Android
Scripting Backend:
Mono
.NET Version (API Compatibility Level):
.NET Standard 2.0
Comments (3)
-
JohnC_Unity
May 26, 2020 13:32
Hi Fear-Modern-Man,
Sorry, you're running into issues. Your issue looks to be different than the one you are commenting on. It would be great if you could take the time to file a bug using the Submit a Bug option under the Unity help menu.
In the meantime could you supply me with a little more information,
What version of Unity are you using, you've stated 3.9 do you mean 2019.3.9f1?
What version of Bolt 1 are you using?
We did have an issue with Bolt 1 like you are describing in 2019.3.10f1. It was fixed in the latest release of Bolt on the asset store. Have you updated Unity and your Bolt package?Many thanks.
-
Fear-Modern-Man
May 25, 2020 00:02
MissingMemberException: Member 'UnityEditor.EditorWindow.ShowModal' not found.
Ludiq.LudiqGUIUtility..cctor () (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/LudiqGUIUtility.cs:146)
Rethrow as UnityEditorInternalException: An error occured while accessing internal Unity Editor functions. This might happen if Unity makes backward-incompatible changes in their newer versions of the editor.
Ludiq.LudiqGUIUtility..cctor () (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/LudiqGUIUtility.cs:169)
Rethrow as TypeInitializationException: The type initializer for 'Ludiq.LudiqGUIUtility' threw an exception.
Ludiq.AssemblyResourceProvider.LoadTexture (System.String path, Ludiq.CreateTextureOptions options) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/ResourceProviders/AssemblyResourceProvider.cs:205)
Ludiq.EditorTexture.Load (Ludiq.IResourceProvider resources, System.String path, Ludiq.TextureResolution[] resolutions, Ludiq.CreateTextureOptions options, System.Boolean required) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/EditorTexture.cs:275)
Ludiq.EditorTexture.Load (System.Collections.Generic.IEnumerable`1[T] resourceProviders, System.String path, Ludiq.TextureResolution[] resolutions, Ludiq.CreateTextureOptions options, System.Boolean required) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/EditorTexture.cs:182)
Ludiq.PluginResources.LoadIcon (System.String path, System.Boolean required) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Plugins/PluginResources.cs:129)
Ludiq.LanguageIconSet.LoadAccessibility (System.String name, System.Boolean required) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/Icons/LanguageIconSet.cs:34)
Ludiq.LanguageIconSet..ctor (System.String name) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/Icons/LanguageIconSet.cs:9)
Ludiq.LanguageIconSet.Load (System.String name) (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/Icons/LanguageIconSet.cs:22)
Ludiq.Icons+Language.Load () (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/Icons/Icons.cs:648)
Ludiq.Icons.Load () (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/Icons/Icons.cs:40)
Ludiq.Icons..cctor () (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface/Icons/Icons.cs:21)
Rethrow as TypeInitializationException: The type initializer for 'Ludiq.Icons' threw an exception.
Bolt.BoltStateResources+Icons.Load () (at C:/Users/lazlo/Projects/Bolt1/Package/Bolt.State/Editor/Plugin/BoltStateResources.cs:33)
Bolt.BoltStateResources.LateInitialize () (at C:/Users/lazlo/Projects/Bolt1/Package/Bolt.State/Editor/Plugin/BoltStateResources.cs:17)
Ludiq.PluginContainer.Initialize () (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Plugins/PluginContainer.cs:217)
Rethrow as Exception: Failed to late initialize plugin module 'Bolt.State.BoltStateResources'.
UnityEngine.Debug:LogException(Exception)
Ludiq.PluginContainer:Initialize() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Plugins/PluginContainer.cs:222)
Ludiq.PluginContainer:.cctor() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Plugins/PluginContainer.cs:17)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:114) -
Fear-Modern-Man
May 25, 2020 00:01
Hello I had a unity error come out of no where with compiling errors that keep my gaming from playing.
MissisngMemberException:Member'unityEditor.EditorWindow.ShowModal' not found.
Ludiq.LudiqGUIUtility..cctor() (at C:/Users/lazlo/Projects/Bolt1/Package/Ludiq.Core/Editor/Interface?LudiqGUIUtility.cs:146
Also there is no graph for unity 3.9 and higher that keeps bolt visual scripts from being seen or changed?
Please Help I have so much time invested in this game.
Thanks
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