Search Issue Tracker

By Design

Votes

0

Found in

2017.2.0f3

Issue ID

961686

Regression

No

Bloom effect is not applied when build platform is set to Android or iOS

Post Processing

-

To reproduce:

1. Download and open attached "SpriteGlow.zip" project.
2. Switch Build platform to Android or iOS.
3. Notice that there is no bloom effect in Game View.

Expected result: Bloom effect is seen on objects in game view.
Actual result: Bloom is only seen in the scene and not in game view when Build platform is set to android.

Reproduced with: 2018.1.0a2, 2017.3.0b6, 2017.2.0p1, 2017.1.2p2, 5.6.4p1.

Notes: Everything works fine on Standalone and WebGL platforms. Bloom effect fails on Android and iOS build platforms.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.