Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.0b4
Issue ID
1038141
Regression
No
"Base Terrain" and "Tree & Detail Objects" settings do not synchronize on another terrain using the same terrain data
"Base Terrain" and "Tree & Detail Objects" settings do not sync on another terrain using the same terrain data in the same scene or additive scene
Steps to Repro:
1. Open attached or create a new project
2. Hierarchy window > right click
3. 3D object > terrain
4. Duplicate terrain
5. Inspector go to terrain settings
6. Change base terrain or tree & Details setting
Actual Result:
1. Values are not synchronized for two different terrains using same terrain data
2. Wind settings and resolution settings are getting synchronized
Occurring with:
2018.3.01, 2018.2.0b4, 2018.1.0f2, 2017.4.3f1, 2017.2.2f1, 2017.1.3p3
Environment:
Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment