Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0a6
Issue ID
753273
Regression
No
[AW] Zoom not updating in Curves view
When switching from one clip to another in the AW, the zoom is updated to fit the length of the clip in the Dopesheet, but not in the Curves view. “Frame” should be applied systematically when switching from one clip to another, in both views.
repro:
open HumanoidAnim scene
open Animation window
select mangagirl in the Hierarchy window
right-click on the Animator component in the Inspector and select “Deoptimize Transform Hierarchy”
select another clip from the pull-down list of clips to change the currently displayed clip
(keys are framed in the dopesheet)
repeat the last step, but this time in the Curves view…
(keys are NOT framed in the curves view)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset
Add comment