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Fixed

Fixed in 2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a7, 2024.1.0a1

Votes

1

Found in

2021.3.30f1

2022.3.9f1

2023.1.12f1

2023.2.0b9

2023.3.0a5

2024.1.0a1

Issue ID

UUM-48572

Regression

No

AudioSource starts playback from the wrong position when setting the time manually

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Reproduction steps:
1. Open project “AudioSourceTimeBugRepro.zip”
2. Open “SampleScene”
3. Enter Play mode
4. Press the “Play”, “Seek”, and “Stop” buttons (in that order) in Game view and observe AudioSource.time is set back to 0
5. Press the “Play” button again

Expected result: The “AudioSource.time” starts increasing from 0
Actual result: the “AudioSource.time” starts increasing from a number higher than 0

Reproducible with: 2021.3.30f1, 2022.3.9f1, 2023.1.12f1, 2023.2.0b9, 2023.3.0a5

Reproducible on: macOS Ventura 13.2.1 (Intel)
Not reproducible on: no other environment tested

Note: also reproducible in Standalone Player

  1. Resolution Note (fix version 2024.1.0a1):

    Fixed AudioSource.Play() not starting from time=0 after manually seeking with AudioSource.time and then calling AudioSource.Stop()

  2. Resolution Note (fix version 2023.3.0a7):

    Fixed AudioSource.Play() not starting from time=0 after manually seeking with AudioSource.time and then calling AudioSource.Stop()

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