Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.0b22
Issue ID
668012
Regression
No
Audio Mixer window 'stuck' after changing "Output" on Audio
To reproduce:
- Open attached project
- Open "test" scene
- Open Audio Mixer window and select "Ambience" mixer
- Make sure that Project Browser and Audio Mixer window are next to each other and that Audio Mixer window is 'behind' or 'hidden' (see video for details)
- In Hierarchy, select "skrillex" object
- In Inspector, change the "Output" on Audio Source to something else
- Now click on the Audio Mixer tab and observe that nothing happens
Workaround: Select an object in Hierarchy view and then select Audio Mixer tab.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment