Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.2.1p2
Issue ID
1041457
Regression
No
Assigning time or frame number to VideoPlayer while video is paused might cause video playback to reset to 0
To reproduce:
1. Open the attached project (VideoPlayerBug.zip)
2. Open the "test" scene
3. Enter Play mode
4. Press Set Url button in the game
5. Press Pause video button
6. Enter 60.04 or any higher number into the Enter time field and click Set time
7. Click Play Video button and observe the video playback being reset with no extra messages in the console (loopPointReached is not being fired).
Expected: video should correctly reach the end (reported length is 60.09) and prompt "Video Loop point reached" into the console.
Reproduced in 2017.1.4f1, 2017.2.1p2, 2017.3.2f1, 2017.4.4f1, 2018.1.0f2, 2018.2.0a2
Did not reproduce in 2018.2.0a3, 2018.2.0b5, 2018.3.0a1
Not reproducible since 2018.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." buttons are not aligned when Visual Effect Graph package is installed
- [Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatted Text
- Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph
- Trailing GameObject glitch is present when moving Camera and using Blitter.BlitTexture with stencil buffer
- [iOS] Clicking Input Field does not always select the whole text on focus when Hide Mobile Input is enabled
Add comment