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Fixed in Unity 2018.2

Votes

0

Found in

2017.3.0p2

Issue ID

989777

Regression

Yes

Assigning a float3 to SurfaceOutputStandard.Albedo causes compilation errors of the shader

Shaders

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 3Secondary functionality broken

To reproduce:

1. Open the project, attached by the user (Shader Bug.zip)
2. Observe the compilation errors in the console
3. Open the ShaderBug.shader
4. Comment out line 46
5. Observe that shader compiles fine now

Expected: Assigning a float3 to SurfaceOutputStandard.Albedo works and doesn't cause compilation errors

Reproduced in 2017.3.0a1, 2017.3.0p4, 2018.1.0b5
Did not reproduce in 2017.2.1p3
Regression introduced in 2017.3.0a1

Fixed in 2018.2.0a1

Comments (1)

  1. 0f09841b407bf5b63944b0fa6c4a2209?d=mm

    jennifer2

    Jun 11, 2018 09:18

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