Search Issue Tracker

Fixed in 2017.3.0f3

Votes

0

Found in

5.3.3p1

Issue ID

778855

Regression

No

Different scene loading behavior when connecting two editors

Networking

-

Reproduction steps:
1) After extracting "2Editors.zip" make a copy of extracted folder
2) Launch 2, same version editors
3) Open "2Editors" project and it's copy with separate editors
4) On both editors open "Scene" scene
5) Press "Play" button on both editors
6) Make one editor Host, by clicking "LAN Host(H)" button and another connect to Host by pressing "LAN Client(C)"
7) On Host editor press Space button

Expected result:
Client's scene expected to be identical as host's

Actual result:
Client's scene objects are spawned in another object's position, randomly

Note:
Does not reproduce on build.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.