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Votes

0

Found in

2021.3.30f1

Issue ID

UUM-52914

Regression

No

AssetBundles content bytes aren't equal when comparing with SpriteAtlas

-

How to reproduce:
1. Download and open the attached "BundleErrorRepro" project
2. In the toolbar, press "BundleError" > "BuildAssetBundlesAndCompare"
3. Observe the console window

Expected outcome: "Bytes Aren't Equal" message does not appear
Actual outcome: "Bytes Aren't Equal" message appears

Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b12, 2023.3.0a7
Reproduced on: MacOS Ventura (13.4)

  1. Resolution Note:

    The two bundles were built with different input assets and two different output names, so some differences are expected inside the content.

    I've posted some more details to the forum post where this was discussed:
    https://forum.unity.com/threads/assetbundle-generation-from-spriteatlas-is-not-deterministic.1494065/

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