Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b7
Issue ID
879535
Regression
No
Assertion failed when setting the Scene View to Shadowmask Overlap
Steps to reproduce :
- import the project attached
- open the "Car" scene
- change the Scene View to Shadowmask Overlap and notice the error
Assertion failed on expression: 'light.GetShadowType() != kShadowNone'
UnityEditor.DockArea:OnGUI()
*Note:
Could not repro in an empty project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment