Search Issue Tracker
Fixed
Fixed in 6000.0.49f1, 6000.1.0b15, 6000.2.0a9
Votes
0
Found in
6000.0.43f1
6000.1.0b11
6000.2.0a7
Issue ID
UUM-100541
Regression
Yes
ArgumentNullException is thrown twice when maximizing then un-maximizing an Editor Window
Steps to reproduce:
1. Open the attached “My Project(4).zip”
2. Open the Game View
3. Click Shift+Space to Maximize the Game View
4. Click Shift+Space to Minimze the Game View
5. Observe the Console Window
Expected result: No errors are thrown
Actual result: “ArgumentNullException” is thrown
Reproducible in: 6000.0.39f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Not reproducible in: 2021.3.50f1, 2022.3.60f1, 6000.0.38f1
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Note: Not reproducible on an empty project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Postponed port
Resolution Note (fix version 6000.0.49f1):
retest looks good on 6000.0.49f