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Third Party Issue
Votes
0
Found in [Package]
5.1.0
5.1.5
6.0.3
Issue ID
ARKB-77
Regression
No
ARFoundation Body Tracking 3D feet positions and angles are not accurate when using iOS 16 and above
Reproduction steps:
1. Open the “ReproProject“ project
2. Build and Run on an iOS device
3. Press the “Body Tracking“ button in the Player
4. Press the “Body Tracking 3D“ button in the Player
5. Aim the camera at a standing person
6. Observe the Player
Expected result: The Body Tracking humanoid robot’s legs and feet matches the standing person
Actual result: The Body Tracking humanoid robot’s feet position and angle does not match the standing person’s feet position and angle
Reproducible with: 5.1.0(2021.3.43f1), 5.1.5(2022.3.45f1), 6.0.3(6000.0.17f1)
Reproducible on: iPhone 13 Mini 16.2 (iOS Version 17.6.1)
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Resolution Note:
Hello!
Thank you for bringing this issue to our attention. After thorough investigation, we have confirmed that the feet misalignment behavior reproduces with Apple’s ARKit Body Tracking functionality, as demonstrated in their own implementation: Capturing Body Motion in 3D ( https://developer.apple.com/documentation/arkit/arkit_in_ios/content_anchors/capturing_body_motion_in_3d ).
We recommend reporting this issue directly through Apple’s Feedback Assistant ( https://developer.apple.com/bug-reporting/ ).
If you still encounter the issue or have further concerns, please feel free to reply to this message, and we can reactivate the investigation as needed!
Best regards,
Dianna Spiegel
Unity Technologies