Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.2.1f1
Issue ID
554473
Regression
No
Applied font changes do not update rendered text
Steps to reproduce:
1. Download attached project and open scene "main"
2. Select "DroidSans" font, change it's import settings. For example change "Character" value from "Dynamic" to "Unicode".
3. Rendered text disappears or gets visually messed up
4. Start scene preview or disable and re-enable "New Text" gameobject - rendered text gets updated.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Add comment