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Fixed

Fixed in 6000.0.16f1

Votes

0

Found in

6000.0.14f1

Issue ID

UUM-77623

Regression

Yes

Application icon fails to set when using "IPreprocessBuildWithReport.OnPreprocessBuild"

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How to reproduce:
1. Open the attached “IN-81694“ project
2. Go to File → Build Profiles → Player Settings → Icon
3. Ensure that “Override for Windows, Mac, Linux” is not selected
4. Build the project
5. Observe the icon of the application

Expected result: Application has a custom icon
Actual result: Application has the default Unity icon

Reproducible with: 2023.3.0a10, 6000.0.14f1
Not reproducible with: 2021.3.42f1, 2022.3.41f1, 2023.3.0a9

Reproduced on: Windows 11 pro
Not reproduced on: No other environment tested

Workaround: Set the custom icon as the “Default Icon“ in Player Settings (File → Build Profiles → Player Settings)

  1. Resolution Note (fix version 6000.0.16f1):

    The issue has been fixed, SetIcons() should work correctly for all platforms now.

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