Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
15
Found in
2018.2.1f1
Issue ID
1065311
Regression
No
[macOS] GameKit reference in the application when Game Center is not used, App Store rejects the build
Reproduction steps:
1. Open the attached project.
2. Build it as macOS Standalone.
3. Navigate to the "AppName.app" location using Terminal.
4. Input this command (Don't forget to rename the 'AppName' ):
grep -r -i -c "gamekit" "AppName.app"
5. Check the output:
Actual behavior:
- There will be more than 0 references (More than 0 'example:1').
Expected behavior:
- 0 references (Every line says 'example:0').
Reproduced with:
macOS Standalone, iOS
2018.2.0b1, 2018.2.13f1, 2018.3.0b6, 2019.1.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Assertion failed on expression” errors thrown when undoing Nodes creation with keyboard shortcut
- Crash on various stack traces when using Texture2D.CreateExternalTexture() while rendering
- Clicking on section text in Node Library > Context folder throws NullReferenceException errors
- Node Library window sections text in Context folder are not visible when Editor is set to Light Theme
- "Scene Depth Difference" Node has an input Port which is called Position WS, directly referring to the World Space Position, when only the View Space Position can reflect if the object's depth is below or above the Plane
Add comment