Search Issue Tracker
Fixed in 2018.3.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.4.X, 2018.1.X, 2018.2.X
Votes
0
Found in
5.6.4p2
Issue ID
1018967
Regression
No
App failed to initialize "Your hardware does not support this application, sorry!"
Steps to reproduce:
1. Open user attached project
2. Add your device's oculussig to /Assets/Plugins/Android/assets
3. Build and run the application
Expected behaviour: GVR Application starts successfully
Actual result: "Failure to initialize! Your hardware does not support this application, sorry!" error shown, and the app quits.
Reproduced on: 2017.1.3p3, 2017.2.2p3, 2017.3.2f1, 2014.1f1, 2018.1.0a7
Not reproduced on: 2018.1.0b1, 2018.1.0f1, 2018.2.0a1, 2018.2.0a8
Reproduced with:
VLNQA00012 Samsung SM G920F (Galaxy S6), OS:7.0, CPU:arm64-v8a, GPU:Mali-T760, Build:samsung/zerofltexx/zeroflte:7.0/NRD90M/G920FXXS5EQFD:user/release-keys
VLNQA00021 Samsung SM G930F, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880,
Build:samsung/heroltexx/herolte:7.0/NRD90M/G930FXXU1DQC4:user/release-keys
VLNQA00096 Samsung SM G950F, OS:8.0.0, CPU:arm64-v8a, GPU:Mali-G71,
Build:samsung/dreamltexx/dreamlte:7.0/NRD90M/G950FXXU1AQH3:user/release-keys
VLNQA00090 Samsung SM G950U, OS:7.0, CPU:arm64-v8a, GPU:Adreno (TM) 540, Build:samsung/dreamqltesq/dreamqltesq:7.0/NRD90M/G950USQU1AQC8:user/release-keys
Fixed in: 5.6.6f2, 2017.1.3p4, 2017.2.3p1, 2017.4.3f1, 2018.1.0p4, 2018.2.0b2, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment