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Fixed in Unity 2018.3

Votes

0

Found in

5.6.4p2

Issue ID

1018967

Regression

No

App failed to initialize "Your hardware does not support this application, sorry!"

Mobile

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 1Crash, freeze, data loss, work stops

Steps to reproduce:
1. Open user attached project
2. Add your device's oculussig to /Assets/Plugins/Android/assets
3. Build and run the application

Expected behaviour: GVR Application starts successfully
Actual result: "Failure to initialize! Your hardware does not support this application, sorry!" error shown, and the app quits.

Reproduced on: 2017.1.3p3, 2017.2.2p3, 2017.3.2f1, 2014.1f1, 2018.1.0a7
Not reproduced on: 2018.1.0b1, 2018.1.0f1, 2018.2.0a1, 2018.2.0a8

Reproduced with:
VLNQA00012 Samsung SM G920F (Galaxy S6)*, OS:7.0, CPU:arm64-v8a, GPU:Mali-T760, Build:samsung/zerofltexx/zeroflte:7.0/NRD90M/G920FXXS5EQFD:user/release-keys

VLNQA00021 Samsung SM G930F*, OS:7.0, CPU:arm64-v8a, GPU:Mali-T880,
Build:samsung/heroltexx/herolte:7.0/NRD90M/G930FXXU1DQC4:user/release-keys

VLNQA00096 Samsung SM G950F*, OS:8.0.0, CPU:arm64-v8a, GPU:Mali-G71,
Build:samsung/dreamltexx/dreamlte:7.0/NRD90M/G950FXXU1AQH3:user/release-keys

VLNQA00090 Samsung SM G950U*, OS:7.0, CPU:arm64-v8a, GPU:Adreno (TM) 540, Build:samsung/dreamqltesq/dreamqltesq:7.0/NRD90M/G950USQU1AQC8:user/release-keys

Fixed in: 5.6.6f2, 2017.1.3p4, 2017.2.3p1, 2017.4.3f1, 2018.1.0p4, 2018.2.0b2, 2018.3.0a1

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