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Fixed
Votes
1
Found in [Package]
1.4.12
Issue ID
UVSB-980
Regression
Yes
Installing Bolt and selecting AOTPrebuild causes GUI errors in the console
When installing Bolt 1.3.13RC2 or after selecting an AOT Prebuild in Bolt 1.4.12) the following errors appear 5 times.
{code:java}
EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEngine.GUILayout:EndVertical()
Ludiq.LudiqGUI:EndVertical() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Interface/LudiqGUI.cs:1896)
Ludiq.AotPreBuildPage:OnContentGUI() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Windows/AotPreBuildWindow/AotPreBuildPage.cs:61)
Ludiq.Page:DrawContent() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Windows/Page.cs:70)
Ludiq.SinglePageWindow`1:OnGUI() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Windows/SinglePageWindow.cs:74)
Ludiq.WrappedEditorWindow:OnGUI() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Windows/WrappedEditorWindow.cs:51)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187){code}
Steps to reproduce
* Drag and drop the Bolt 1.4.13RC2 build into the assets folder of Unity 2019.4.8f1
* Go through the Bolt Wizard with everything set to default.
Notice issue >> EndLayoutGroup: BeginLayoutGroup must be called first.
Steps to reproduce AOT
* In the toolbar select Tools, Bolt, AOT Pre-Build
* Follow the instruction in the Bolt pop up menus
Notice issue >> Once AOT is performed errors appear in the console.
Tested Broken: macOS, 2019.3.0f6, 2019.4.8f1, 1.4.13RC2
Tested working: macOS, Bolt 1.4.12
!Screenshot 2020-09-07 at 09.54.07.png|thumbnail!
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Resolution Note:
AOT Pre-Build has been automated in build process, so the pop-up menu no longer displays