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Fixed

Votes

1

Found in [Package]

1.4.12

Issue ID

UVSB-980

Regression

Yes

Installing Bolt and selecting AOTPrebuild causes GUI errors in the console

Package: Visual Scripting

-

When installing Bolt 1.3.13RC2 or after selecting an AOT Prebuild in Bolt 1.4.12) the following errors appear 5 times.
 
{code:java}
EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEngine.GUILayout:EndVertical()
Ludiq.LudiqGUI:EndVertical() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Interface/LudiqGUI.cs:1896)
Ludiq.AotPreBuildPage:OnContentGUI() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Windows/AotPreBuildWindow/AotPreBuildPage.cs:61)
Ludiq.Page:DrawContent() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Windows/Page.cs:70)
Ludiq.SinglePageWindow`1:OnGUI() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Windows/SinglePageWindow.cs:74)
Ludiq.WrappedEditorWindow:OnGUI() (at C:/Users/RohitMoni/Documents/Repos/bolt/Package/Ludiq.Core/Editor/Windows/WrappedEditorWindow.cs:51)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187){code}

Steps to reproduce
* Drag and drop the Bolt 1.4.13RC2 build into the assets folder of Unity 2019.4.8f1
* Go through the Bolt Wizard with everything set to default.
Notice issue >> EndLayoutGroup: BeginLayoutGroup must be called first.

Steps to reproduce AOT
* In the toolbar select Tools, Bolt, AOT Pre-Build
* Follow the instruction in the Bolt pop up menus

Notice issue >> Once AOT is performed errors appear in the console. 

Tested Broken: macOS, 2019.3.0f6, 2019.4.8f1, 1.4.13RC2
Tested working: macOS, Bolt 1.4.12

!Screenshot 2020-09-07 at 09.54.07.png|thumbnail!

 

  1. Resolution Note:

    AOT Pre-Build has been automated in build process, so the pop-up menu no longer displays

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