Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a2
2018.1.0a3
Issue ID
967248
Regression
Yes
[AntiAliasing] "Invalid antiAliasing value (must be at least 1)" error on antiAliasing disabled
Console spams error "Invalid antiAliasing value (must be at least 1)" when we set antialiasing to "disabled" in quality settings and then select camera in the hierarchy.
Steps to Reproduce:
1. Create a new project.
2. Go to Project Settings >> Quality Settings >> Anti Aliasing >> Disabled
3. Select MainCamera in Hierarchy.
NOTE: "Invalid antiAliasing value (must be at least 1)" error spams in the console.
Expected Result:
An error should not appear in the console.
Actual Result :
An error is thrown at selecting a camera.
Frequency:
Always
Notes:
- Appears on both Windows and OSX
- On some Window and OSX machines, it doesn't appear. (Appeared on 3 out of 4 Windows and 2 out of 3 Mac machines with the same configuration.)
Reproduced on Unity 2018.1.0a2, 2018.1.0a3
Regression on Unity 2018.1.0a2
Not reproduced on Unity 5.6.4f1,2017.1.1f1, 2017.2.0f3 , 2017.3.0b8 , 2018.1.0a1
License type: Pro
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
miron83
Nov 18, 2021 18:32
The same problem after updating to 2021.2.2 in a project with URP, but after playing with the settings it stopped showing up.
Try this:
Project Settings> Quality> Render Pipeline Resource [click to view the asset in the "project" tab and select it from there], after selecting the asset, go to the Inspector> Quality> Anti-Aliasing (MSAA)> and change it to Disable tab. Now play the game (press the play button) and turn it off after initialising (after few secounds). Then you can change the Anti-aliasing (MSAA) back to your choosing (I'm using 4x) and the error is gone - at least it worked for me ...
Jamesshamy
Nov 14, 2021 08:40
Still there in 2021.2.2. Wasn't there in 2021.1.16 before update.
Cronoo
Nov 03, 2021 00:06
2021.2.0f1 has this popping up also.
LordCainen
Oct 29, 2021 11:20
This very issue appeares in the release version of 2021.2 right now.
stevphie
Oct 05, 2021 10:16
This is haunting 2021.2b at the moment
DiscoFever
Sep 30, 2021 12:01
Same issue 2021.2.0b12
kaan0550
Aug 10, 2021 16:41
Same poblem appears at 2021.2.0b6