Search Issue Tracker
Fixed in 2019.2.X
Votes
1
Found in
2017.3.1f1
Issue ID
1015816
Regression
No
Animation window is really slow and lagging when using a lot of keyframes to edit animations
To reproduce:
1. Open users attached project "Unity Animation window lag.zip"
2. Open Animation window
3. Expand "Crow.fbx" asset from Assets folder and select "Take 001.anim" animation asset
4. Observe the Animation window is lagging when trying to navigate in it
Expected result: the Animation window shouldn't lag
Actual result: the Animation windows lag to a point of not being able to work with it
Reproduced on:
2017.4.12f1 2018.1.9f2 2018.2.12f1 2018.3.0b5 2019.1.0a4
Notes:
Duplicating the animation file "Take 001.anim" its size can increase to +100MB even though the main file "Crow.fbx" only takes 13.6MB of space.
Reproduced on MacOS and Win10 machines.
This especially can be experienced when viewing Animation Curves.
Comments (11)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Marks4
Aug 21, 2020 19:19
Hm, this issue is not fixed anymore on Unity 2020.1 . It's really slow and laggy.