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Won't Fix

Votes

0

Found in

2022.3.38f1

6000.0.11f1

Issue ID

UUM-76484

Regression

Yes

Animation Clip selection is reset to the first Clip when changes on imported FBX animations are applied

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How to reproduce:
1. Create and open a new 3D project
2. Import the “animation test.fbx” file (or any other file which contains 2 or more Animation Clips)
3. Select the FBX file in the Project tab
4. Select the “Animation“ section at the top of Inspector
5. Change any one Animation Clip (except the first Clip) property in the Inspector
6. Press the “Apply“ Button
7. Observe the Clips section in the Inspector

Expected result: The selected Clip remains the same as before
Actual result: The first Clip is selected

Reproducible in: 2022.3.9f1, 2022.3.38f1, 6000.0.11f1
Not reproducible in: 2021.3.40f1, 2022.3.8f1

Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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