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Fixed in 2020.1
Fixed in 2019.3
Animation and Animator windows have some styling issues
Animation and Animator windows still use old icons and have some coloring and alignment issues.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- MissingMethodException: Method not found: 'UnityEngine.UnityAPICompatibilityVersionAttribute..ctor
- [URP] Cannot assign overlay cameras to a camera stack while in Prefab Mode.
- "Go to previous Keyframe" button/shortcut does not work in the Animation Window
- Passing Scene names to LoadScene(Async)InPlayMode instead of full path loads empty Scenes
- [Linux] [Editor] Input.GetAxis("Mouse ScrollWheel") always returns 0 when Cursor.lockState is set to CursorLockMode.Locked