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Fixed in 2021.1.X

Fixed in 2018.4.X, 2019.4.X, 2020.1.X, 2020.2.X

Votes

42

Found in

2018.4

2018.4.23f1

2019.4

2020.1

2020.2

Issue ID

1258071

Regression

No

[Android] Keyboard doesn't show up when trying to input text in an Input Field with Hide Mobile Input checked on Android 11

Mobile

-

Repro steps:
1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields)
2. Build and Run on an Android device with Android 11
3. Press on the Input field

Actual: The keyboard doesn't show up

Reproducible with: 2018.4.24f1, 2019.4.2f1, 2020.1.0b14, 2020.2.0a16

Tested and reproduced on these devices:
VLNQA00001, Google Pixel 2 (Pixel 2), Android 11, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Didn't reproduce on:
VLNQA00013, Samsung Galaxy S6 edge+ (SM-G928F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00078, Motorola Nexus 6 (Nexus 6), Android 7.1.1, CPU: Snapdragon 805 APQ8084AB, GPU: Adreno (TM) 420
VLNQA00225, Qualcomm (SDM845 for arm64), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00128, Samsung Galaxy Note8 (SM-N950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00317, Vivo V1924A (V1924A), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00294, Oppo Reno Z 中国版 (PCDM10), Android 9, CPU: Mediatek MT6779 Helio P90, GPU: PowerVR Rogue GM9446
Oneplus OnePlus 6 (ONEPLUS A6003), Android 10, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630

Comments (31)

  1. MaestroDev

    Oct 12, 2020 18:23

    Issue is still present in Unity 2019.3. Would love to get this fix out of "In Review" for Unity 2019 and fixed.

  2. andersemil

    Oct 08, 2020 07:39

    This affects our app atm on 2018.4. Our workaround until Unity releases a patch is to enable mobile input on all InputFields if running Android API 30

  3. VennSamson

    Oct 05, 2020 22:37

    We are addressing this issue in our product with a small patch that addresses the issue partially, but would prefer if the original functionality were restored to this component when it interacts with Android 11. Please address this soon.

  4. RobinopdeBeek

    Oct 05, 2020 08:30

    Is there an estimate as to when / which version this will be fixed?

  5. Jishnu_M

    Sep 29, 2020 05:26

    Is this issue is fixed?

  6. leedan_johnson

    Sep 24, 2020 19:42

    We've started getting complaints from users because of this issue. Needs fixed right away.

  7. BearHugMark

    Sep 10, 2020 16:44

    This is a live issue for us and we really need this resolved. It currently causes a soft lock because the player has to input their name before they can continue further in the game.

  8. joshleeoutplay

    Sep 10, 2020 14:03

    Still getting this issue on Android 11 release, on both TextMeshPro and GUILayout TextFields.

  9. n00levoy

    Aug 10, 2020 13:59

    Sorry for being misleading, keyboard works fine when you select fields with unchecked "hide mobile input", but when you focus on a field which mobile input should be hidden, it just breaks and keyboard stops appearing even in first case.

  10. eladfein

    Aug 07, 2020 20:01

    The issue still happens on Android 11 beta 3

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