Search Issue Tracker
Fixed
Fixed in 6000.3.11f1, 6000.4.0b12, 6000.5.0a9, 6000.6.0a1
Votes
5
Found in
6000.3.10f1
6000.4.0b10
6000.5.0a7
6000.6.0a1
Issue ID
UUM-135398
Regression
Yes
[Android][iOS] UI Toolkit ListView touch pan scrolling does not work
Steps to reproduce:
1. Open the attached “IN-135428“ project
2. Build and Run the Android/iOS Player
3. Try to scroll the ListView by touching and panning on the ListView buttons
Actual result: The ListView does not scroll
Expected result: The ListView scrolls
Reproducible with: 6000.3.8f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7
Not reproducible with: 6000.0.68f1, 6000.3.7f1, 6000.5.0a6
Testing Environment: macOS 26.3 (M3 Max)
Reproducible with these devices:
VLNQA00641 - Google Pixel 9 (Pixel 9), CPU: Google Tensor G4, GPU: Mali-G715, OS: 15
VLNQA00372 - Galaxy S21 5G (SM-G991U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 12
VLNQA00634 - iPhone 15 Plus (MU0Y3QN/A), CPU: t8120, OS: 18.2.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0a9):
Fixed in 6000.5.0a9
Resolution Note (fix version 6000.4.0b12):
Fixed in 6000.4.0b12
Resolution Note (fix version 6000.3.11f1):
Fixed in 6000.3.11f1