Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.1.0a3
2018.2.11f1
Issue ID
1089510
Regression
Yes
[Android] Gradle export throws "trying to add unity-classes.jar/AndroidManifest.xml to the list of output files"
Steps to reproduce:
1. Create a new project
2. Export the project to a preferred folder
3. Export the same project a second time to the same folder
Expected result: exporting project to the same location should not throw the following errors
Trying to add file .../libs/unity-classes.jar to the list of ouptut files in the build report, but a file at that path has already been added.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Trying to add file .../src/main/AndroidManifest.xml to the list of ouptut files in the build report, but a file at that path has already been added.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Reproduced in: 2019.1.0a7, 2018.2.11f1, 2018.1.9f2, 2018.1.0a3
No repro in: 2018.1.0a2, 2018.1.0a1, 2017.4.14f1
Regression since: 2018.1.0a3
Fixed in: 2019.1.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously when using specific Project Settings and Anti-aliasing is enabled
- Inconsistent help box font size in Project Settings window
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
Add comment