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Third Party Issue
Votes
0
Found in
2021.3.42f1
2022.3.42f1
6000.0.15f1
7000.0.0a1
Issue ID
UUM-78395
Regression
No
[Android] "Execution failed for task ':launcher:mapDebugSourceSetPaths'." error is thrown when the Google Play Games Plugin is installed and the Player is being built
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Build and run the Player (File > Build And Run)
3. Observe the Editor
Expected result: No build error is thrown and the Player is successfully launched
Actual result: “Execution failed for task ':launcher:mapDebugSourceSetPaths'. > Could not resolve all dependencies for configuration ':launcher:debugRuntimeClasspath'.” build error is thrown
Reproducible with: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1
Reproducible on: MacOS Sonoma 14.5 (Intel), Windows 10 (user’s)
Not reproducible on: No other environment tested
Note: Updating the EDM4U or removing the library does not solve the issue
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Resolution Note:
After investigating the situation we found that the issue is caused by the Google Play Games plugin. You can read more about it and find the solution here: https://discussions.unity.com/t/we-recommend-using-a-newer-android-gradle-plugin-to-use-compilesdk-34-how-to-solve/1506507/14
The suggested solution was tested by the CQA team and they verified the solution