Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.3.0a8
Issue ID
1169148
Regression
Yes
[Android] Build and run fails when Rewired is present in the project
Repro steps:
1. Open QA attached project "repro_1169148"
2. Switch build target to Android
3. Build and run
Actual: Build fails with a bunch of errors like "Type '[Rewired_Core]Rewired.ComponentControls.Effects.TouchInteractableTransitioner' has an extra field '_transitionColorTint' of type 'UnityEngine.UI.ColorBlock' in the player and thus can't be serialized"
Reproducible with: 2019.3.0a12
Not reproducible with: 2018.4.6f1, 2019.1.14f1, 2019.2.1f1
Notes:
- Only reproduces on Mono
- Reproduces only when Build and running
- Can't pinpoint the exact version where it regressed because of other issues
- Didn't reproduce when build and running MacStandalone, not sure if it reproduces when build and running to iOS due to different errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
iamarugin
Sep 21, 2019 08:55
When in will be ported to 2019.3?