Search Issue Tracker
Fixed in 5.5.0
Votes
13
Found in
5.5.0b2
Issue ID
829600
Regression
No
[Android] After building the project, errors about missing temp files appear in console
To reproduce:
1) Open attached project
2) Build for Android
3) Notice multiple errors after building process like:
Trying to add file "Temp/StagingArea/Data/sharedassets0.assets.resS" which does not exist on disk.
UnityEditor.HostView:OnGUI()
Does not happen on other platforms(Win Standalone/iOS/WebGL tested)
Fixed in 5.5.0b11
Comments (32)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
- FrameTimingManager.GetLatestTimings adds background time to the next focused frame when the Player is unfocused
- PropertyDrawer gets disposed while still being active when adding a secondary component
- Realtime GI behaves differently when using Unlit (Amplify) and Lit (Shader Graph) shaders in URP
- API Updater strips Unity-owned Custom Attribute references within precompiled DLLs
FoxCastz
Oct 01, 2016 16:31
Getting the same issue, please more people vote on this.
SROZOne
Sep 29, 2016 18:28
we have the sabe problem.! Found in 5.5.0b3
Trying to add file "Temp/StagingArea/Data/ffd3160ad574c8a4383d791992afdbaf.assets.resS" which does not exist on disk.
UnityEditor.HostView:OnGUI()
Trying to add file "Temp/StagingArea/Data/sharedassets0.assets.resS" which does not exist on disk.
UnityEditor.HostView:OnGUI()
MissingComponentException: There is no 'RectTransform' attached to the "Missing Prefab (Dummy)" game object, but a script is trying to access it.
You probably need to add a RectTransform to the game object "Missing Prefab (Dummy)". Or your script needs to check if the component is attached before using it.
UnityEngine.Component.GetComponentsInParent[RectMask2D] (Boolean includeInactive, System.Collections.Generic.List`1 results) (at C:/buildslave/unity/build/artifacts/generated/common/runtime/ComponentBindings.gen.cs:142)
UnityEngine.UI.MaskUtilities.GetRectMaskForClippable (IClippable clippable) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/MaskUtilities.cs:114)
UnityEngine.UI.MaskableGraphic.UpdateClipParent () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/MaskableGraphic.cs:202)
UnityEngine.UI.MaskableGraphic.OnEnable () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/MaskableGraphic.cs:121)
UnityEngine.UI.Text.OnEnable () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Text.cs:366)
UnityEditor.HostView:OnGUI()