Search Issue Tracker
Fixed
Fixed in 2023.1.18f1, 2023.2.0b16, 2023.3.0a11
Votes
0
Found in
2023.1.14f1
Issue ID
UUM-49718
Regression
No
A Button label is not displayed according to its original label when it is inside a different UXML document and there are multiple Buttons
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/_Project/Scripts/UI/MainScene/View/MainSceneView.uxml” with the UI Builder
3. In the UI Builder Window, observe the “MainSceneView.uxml/VisualElement/VisualElement/#InvitePopup/#Decline” Button
Expected result: The Button has a “Decline” label
Actual result: The Button has an “Accept” label
Reproducible with: 2023.1.14f1
Could not test with: 2021.3.30f1 (“Multiple precompiled assemblies with the same name Newtonsoft.Json.dll included on the current platform” compilation error), 2022.3.10f1 (Multiple errors with the com.unity.multiplayermode package), 2023.2.0b10, 2023.3.0a5 (Both Buttons in the Visual Element had a “Button” label)
Reproducible on: Intel macOS 13.5
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Collider 2D is not updating the Collider shapes when removing Tiles on the Tilemap component
- Inspector with the scrollbar is unusable when Material properties are edited and the scene is saved
- The Rendering Profiler module statistics are zero when Application.targetFrameRate is set
- The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning
- Crash on BatchApplyPropertiesFromSourceAssetDB when opening a specific project
Add comment