Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0b15
Issue ID
655379
Regression
Yes
[2D] Black border appears when using "Sprites/Diffuse" shader on 5.0
Steps to reproduce:
1. Create new Unity project
2. Import 2D sprite
3. Create a game object using the imported sprite
4. Create new material
5. Attach the material to created game object
6. Change shader to 'Sprites/Diffuse'
7. Notice the black border around the sprite
Workaround: Use a different shader (Sprites/Default)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
This is a duplicate of issue #654008