Search Issue Tracker

0
votes
Fixed

[Shuriken] Radius scale of Trigger appears to have no effect on the Part...

Shuriken

-

Jan 18, 2016

-

Version/s: 5.4.0b2

Radius scale of the particle system trigger doesn't seem to have any effect. Repro steps:1. Open the Bug_RadiusScale scene from the ... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

-

Jan 18, 2016

-

Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

Selecting children on a game object changes the current animation selection

Animation Window

-

Jan 18, 2016

-

Version/s: 5.4.0b2

Create a simple hierarchy of game objects as follows:Empty Game Object-> Cube-> Sphere Create an animation on the empty game o... Read more

0
votes
Fixed

[UnetServerDLL] Memory leaks when client and server send messages

Networking

-

Jan 18, 2016

-

Version/s: 5.4.0b2

Steps:1. Open attached project2. Run ChatServer project3. Run ClientGUI project4. In client UI press "Connect" button5. In client UI... Read more

0
votes
Fixed

[iOS][IL2CPP] Application crashes on launch when 'renderer is ParticleSy...

IL2CPP

-

Jan 15, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Build 'MainScene' for iOS with IL2CPP scripting backend3. Build the generated Xcode p... Read more

0
votes
Fixed

[Shuriken] Particles get stuck in a short loop when reflected in a refle...

Shuriken

-

Jan 18, 2016

-

Version/s: 5.4.0b2

When the bounding box of a particle system gets off-screen, the particles appear to be looping a few frames in the reflection probe'... Read more

0
votes
Not Reproducible
1
votes
By Design

[UnityEditorInstaller]Standalone Modules are not included in patch relea...

Installer

-

Jan 14, 2016

-

Version/s: 5.3.1p3

How to reproduce:1. Go to Unity patch release https://unity3d.com/unity/qa/patch-releases2. Download Unity Editor Installer 5.3.1p3 ... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

-

Jan 18, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.